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Nicholas Wright

Computer Animation

Spring 2022

Project 2: Treasure Chest, 3/10

I used a chest I found sitting in front of a friend's house as the reference for my treasure chest model:

IMG_5883.heic

My Model:

Screenshot 2022-03-06 225338.png
wireframe_1.png

To model this, I started with a cube, then extruded to produce the metal pieces on the edges. For the hinges and clasps, I modeled each piece and made use of the symmetry tool to copy it across the model. Particularly useful tools were extruding from a plane or hand-drawn polygon.

side.png
wireframe_side.png

For long, thin wire pieces like on the handle above, I used the Bend deformer on a cylinder, and also extruded a circular plane along a curve. 

Textured model:

I used a painted wood texture I found online for the wooden surfaces, and a Blinn material for the metallic surfaces.

Treasure:

My reference chest belongs to an artist friend, so I featured one of her paintings (left), a painting by Mary Cassatt (right), and a well-used paint palette as the treasure in my treasure chest.

Animation (shaded):

Animation (wireframe):

Animation (open):

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